Fig. 3

Go-No-Go task. This is a modified version of the Go-No-Go paradigm. Participants are instructed to act as fast as possible (Go) or to refrain from acting (No-Go) depending in the condition of the task. In a first condition, the task is to tap the target that appears as fast as possible (100 % Go). In the following blocks, participants are instructed to react and tap the target as fast as possible only if the target is a letter (50 % Go). If the target is a number, they are to refrain from reacting