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Table 1 Four internet gaming reasons in male adolescents

From: Relationships of internet gaming reasons to biological indicators and risk of internet gaming addiction in Korean adolescent male game users

Categories n (%) Statement summary
Entertainment 27 (39.7) . There are no leisure activities to do
. Playing games is fun
. Eliminating boredom
. Passing time
. Playing games as a hobby
. Relieving boring
Friendship 17 (25.0) . Making friends
. Maintaining friendship
. Enjoying gaming with friends
. Being with friends.
. Sharing consensus with friends
. Bonding of sympathy with friends
Stress relief 13 (19.1) . Getting rid of stress
. Reducing tension
. Relaxing
. Forgetting something to do
Habitual gaming 11 (16.2) . No other special reasons
. Habitually
. Immersing myself in gaming regardless of my will
. Just to do so
. Being addicted without noticing
Total 68 (100%) Ā