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Table 1 Sample characteristics

From: Psychometric properties and measurement invariance of the 7-item game addiction scale (GAS) among Chinese college students

Characteristics

Total (n = 1040)

Gender

 Male

416 (40%)

 Female

624 (60%)

Class standing

 Freshmen

264 (25.4%)

 Sophomores

491 (47.2%)

 Juniors & Seniors

285 (27.4%)

Family income

 < 50,000

241 (23.2%)

 50,000 ~ 100,000

309 (29.7%)

 50,000 ~ 200,000

302 (29.0%)

 > 200,000

188 (18.1%)

Father’s educational level

 ≤ Middle school

381 (36.3%)

 High school

258 (24.8%)

 ≥ College

401 (38.6%)

Mother’s educational level

 ≤ Middle school

436 (41.9%)

 High school

250 (24.0%)

 ≥ College

354 (34.0%)

Internet gaming disorder

16.41 (7.07)

Problematic internet use

54.09 (16.29)

Sleep quality

5.45 (2.92)

Psychological symptom

 Interpersonal sensitivity

6.38 (7.36)

 Depression

8.81 (10.56)

 Anxiety

5.58 (7.58)

 Hostility

3.40 (4.64)

 Phobic anxiety

3.35 (5.24)

 Paranoid ideation

3.31 (4.59)

 Phychoticism

5.62 (7.62)

Socia media addiction

81.29 (22.77)

Substance use

 Past-year tobacco use

179 (17.2%)

 Past-year binge drinking

276 (26.5%)

 Past-year substance use

304 (29.2%)

  1. Note: Values are presented as mean (SD) or number (percentage) when appropriate