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Table 2 Group differences for the parametric contrasts in different conditions (IGD > RGU, voxel-level p < 0.001 uncorrected and cluster-level FWE p < 0.05 corrected)

From: Attenuated self-serving bias in people with internet gaming disorder is related to altered neural activity in subcortical-cortical midline structures

Region a

H

x, y, z b

Max t

Number of voxels

Negative_Game world

 Decrease with higher rating scores

  Inferior parietal lobule

L

−46, −54, 56

3.90

272

  Superior frontal gyrus

R

22, 22, 50

4.11

276

  Precentral gyrus

R

24, −22, 70

4.41

562

Positive_Real World

 Decrease with lower rating scores

  Precuneus

L

−20, −54, 54

4.42

290

  Inferior frontal gyrus

L

−38, 32, 6

5.03

364

  Middle temporal gyrus

L

−56, −58, 12

4.40

467

  1. a The brain regions with maximal t score were selected to be shown
  2. b Peak Montreal Neurological Institute (MNI) coordinates