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Table 1 Main characteristics of the scores and scales used as outcome measures

From: Non-pharmacological treatment of gambling disorder: a systematic review of randomized controlled trials

Outcome Measure

Description

Scale

Domain Measure

Beck Anxiety Inventory [13, 14]

 BAI

Self-report inventory that provides an accurate measure of anxiety, searching for symptoms of anxiety during the past week.

21 items scored on a scale value of 0 (not at all) to 3 (severely).

Measure of anxiety severity.

Higher total scores indicate more severe anxiety symptoms (score ≥ 26 indicates severe anxiety).

Beck Depression Inventory II [14,15,16]

 BDI-II

Self-report instrument, based on DSM-IV, that provides a valid measure of depression, searching for how participants have been felling during the preceding 2 weeks.

21 items scored on a scale value of 0 (not at all) to 3 (severely).

Measure of depression severity (covering symptoms of depression, cognitions and physical symptoms).

Higher total scores indicate more severe depressive symptoms (score ≥ 29 indicates severe depression).

Brief Symptom Inventory [17, 18]

 BSI

Self-report instrument which reflects the intensity of an individual’s mental health distress during the preceding week. Covers nine symptoms dimension (somatization, obsessive-compulsive, interpersonal sensitivity, depression, anxiety, hostility, phobic anxiety, paranoid ideation and psychoticism) and three global indices of distress: Global Severity Index, Positive Symptom Distress Index, and Positive Symptom Total.

53 items scored on a scale value of 0 (not at all) to 4 (extremely).

Measure psychological symptoms (symptomology, intensity of symptoms and number of reported symptoms).

Higher total scores indicate more severe psychological symptoms.

+Canadian Problem Gambling Index [19,20,21]

 CPGI

Self-assessment instrument that measures problem gambling during the preceding year. Includes indicators of social and environmental context of gambling and problem gambling.

31 items, where 9 items are scored on a scale value of 0 (not at all) to 3 (severely).

Measures gambling severity.

Higher total scores indicate more severe problem gambling (score ≥ 8 indicates problem gambler status).

Coopersmith Self-Esteem Inventory [16, 22]

 CSEI

Self-report questionnaire designed to measures the extent to which individuals customarily maintain a personal evaluation of competence, success, significance and worthiness.

50 items scored using a dichotomous scale (“like me” vs “unlike me”).

Measures specific aspects of self-esteem, namely, general self, social self-peers, home parents, and professional.

CSEI scores can range from 0 to 50, with higher scores reflecting higher self-esteem.

Dyadic Adjustment Scale [18, 23]

 DAS

Self-administered questionnaire that measures the quality of marital relationships and can be used for any committed relationship.

32-items comprised of varying response scales.

Measures the relationship quality and comprises consensus, satisfaction, cohesion, and affectional expression.

Higher total scores indicate less distress in relationship (score ≥ 114.8 indicates happily married couple).

Depression Anxiety Stress Scale [24, 25]

 DASS

Self-report scales that measure the negative emotional states of depression, anxiety and stress over the previous week.

42 items scored on a scale value of 0 (not at all) to 3 (severity/frequency).

Measure of depression, anxiety and stress.

Higher total scores indicate more severe depression, anxiety or/and stress.

Diagnostic Interview for Gambling [20, 26]

 DIG

Individual diagnostic instrument for pathological gambling. Consists primarily of 20 multiple-choice questions, two addressing each of the DSM-IV criteria.

20 items, the total scored is assessed on a scale of 1–10.

Measures gambling severity.

Higher total scores indicate more severe problem gambling (score ≥ 5 indicate pathological gambling status).

Gambling Follow-up Scale self-report version [27, 28]

 GFS-SR

Self-report questionnaire that evaluate gambling behaviour, impairments in social life and personal impairments in patients diagnosed with GD according to the DSM-5 criteria.

10 items scored on a scale value of 1 (severity) to 5 (not at all).

Assesses improvement in GD.

Higher scores indicate greater improvement in gambling symptoms (scores ≥33 indicate recovery).

Gamblers Inventory of Negative Consequences [29]

 GINC

Self-report instrument to assess negative consequences of gambling during the previous 3 months, adapted from Drinker Inventory of Negative Consequences.

26 items rated on a scale 1 (never) to 7 (very often).

Measures negative consequences of gambling.

Higher scores indicate more negative consequences of gambling.

Gambling Related Cognitions Scale [20, 25, 30]

 GRCS

Brief scale to screen the presence, nature and intensity of cognitive distortions among gamblers.

23 items rated on a scale 1 (strongly disagree) to 7 (strongly agree).

Evaluate gambling-related cognitive distortions.

The higher the total score, the higher the number of gambling-related cognitions displayed.

The Gambling Symptom Assessment Scale [18, 25, 31]

 G-SAS

Self-report scale designed to assess gambling duration and urges, thoughts and preoccupations, control, emotional distress, and adverse personal consequences as a result of gambling.

12 items scored on a scale value of 0 (not at all) to 4 (extremely).

Measures gambling symptoms.

Higher scores indicate more severe symptoms (scores ≥40 indicate extremely severe symptoms).

Gambling Urge Scale [32]

 GUS

Brief questionnaire based on the Alcohol Urge Questionnaire, measuring on a single factor the extent of gambling urge based on the participant’s self-reported thoughts and feelings.

6 items scored on a scale value of 0 (not at all) to 7(extremely).

Measures gambling urge.

Higher scores indicate greater urges to gamble.

The Montgomery-Asberg Depression Rating Scale [33, 34]

 MADRS

Diagnostic instrument used to assess depression symptoms (sadness, inner tension, less sleep and appetite, concentration difficulty, lassitude, inability to feel, pessimistic and suicidal thoughts) in patients with mood affective disorders.

10 items rated on a scale 0 (not at all) to 6 (extremely).

Measure depression severity.

Higher scores indicate more severe depression (scores ≥34 indicate severe depression).

National Opinion Research Center DSM Screen for Gambling Problems [35,36,37]

 NODS

Screening measure based on DSM-IV criteria for pathological gambling.

34 items scored from 0 to 10.

Assess gambling disorder.

Scores of 5 or higher indicate gambling disorder.

Problem Gambling Severity Index [11]

 PGSI

Self-report measure of gambling behaviour over the previous 12 months.

9 items scored on a scale value of 0 (never) to 3 (always).

Measures gambling severity.

Higher scores indicate more severe problem gambling. Scores of 8 or higher indicate gambling disorder.

Pathological Gambling – Yale Brown Obsessive-Compulsive Scale [38, 39]

 PG-YBOCS

Clinician administered scale that rates gambling symptoms within the previous 7 days, comprising an urge/thought subscale and a behaviour subscale.

10 items scored on a scale value of 0 (not at all) to 4 (extremely).

Measures gambling severity.

Higher scores reflect greater illness severity.

South Oaks Gambling Screen [40, 41]

 SOGS

Reliable instrument for screening populations for gambling problems, based on DSM-III criteria.

20 items comprised of varying response scales.

Measure gambling severity.

Higher scores reflect more severe gambling problems. Scores of 5 or higher indicate gambling disorder.

State-Trait Anxiety Inventory [16, 42]

 STAI

Self-report scales for measuring state and trait anxiety, for diagnose anxiety and to distinguish it from depressive syndromes.

40 items scored on a scale value of 0 (not at all) to 4 (very much so).

Measure anxiety.

Higher scores indicate higher levels of anxiety.

Systemic Therapy Inventory of Change [43,44,45]

 STIC

Self-report instrument that assess individual, couple and family functioning and the alliance in family, couple, and individual therapy, in an integrative and multi-systemic perspective.

6 system scale with a total of 134 items comprised of varying response scales + 3 alliance scales

Measure relationship functioning.

Higher scores represent worse adjustment.

The Gambling Timeline Followback [35]

 TLFB-G

Self-reported instrument that assess losses and days gambled in the previous 30 days, using the timeline followback methodology.

Measure gambling behaviour.

Greater losses and days gambled indicate worse gambling behaviour.

Victorian Gambling Screen [46, 47]

 VGS

Three sub-scales of which the harm to self, others and the wider community is applied to determine problem gambling levels in the previous year.

15 items scored on a scale value of 0 (never) to 4 (always).

Measure gambling problems.

Higher scores indicate more severe gambling problems. Score of 21 or higher indicates a gambling problem.

  1. DSM Diagnostic and Statistical Manual of Mental Disorders, GD Gambling Disorder