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Table 3 Logistic regression analysis of variables associated with IGD

From: Symptoms of internet gaming disorder among male college students in Nanchong, China

Variables

OR (95% CI)

AOR (95% CI)

Grade

 Freshman

Ref

 

 Sophomore

1.192 (0.829–1.714)

 

 Junior

1.166 (0.803–1.694)

 

 Senior

0.997 (0.651–1.528)

 

Native residential area

 Big city

Ref

 

 Small and medium-sized cities

0.834 (0.477–1.459)

 

 Town

1.343 (0.775–2.329)

 

 Countryside

1.293 (0.758–2.206)

 

General expenditure per month (CNY)

  ≤ 500

Ref

Ref

 501–1000

0.420 (0.232–0.758) **

0.444 (0.247–0.798) **

 1001–2000

0.394 (0.221–0.702) **

0.393 (0.222–0.696) **

  ≥ 2001

0.840 (0.412–1.714)

0.767 (0.380–1.547)

Depressive symptoms (score ranging 0–30)

 0–9

Ref

Ref

 10–19

2.641 (1.985–3.512) ***

2.670 (2.010–3.547) ***

 20–30

4.692 (2.689–8.186) ***

4.770 (2.747–8.283) ***

Family and peer support (score ranging 0–60)

 0–20

Ref

Ref

 21–40

0.588 (0.337–1.029)

0.596 (0.343–1.035)

 41–60

0.425 (0.244–0.740) **

0.424 (0.245–0.734) **

  1. * p < 0.05, ** p < 0.01, *** p < 0.001. AOR: Adjusted odds ratio for the significant background variable (i.e., general expenditure per month) included in this study