Fig. 1From: Evaluating the effect of action-like video game play and of casual video game play on anxiety in adolescents with elevated anxiety: protocol for a multi-center, parallel group, assessor-blind, randomized controlled trialFlowchart of the proposed randomized controlled trial. Recruitment, screening, and randomization to training will be done online, while baseline, post and follow-up assessments will be administered on sites in either the Geneva or Haifa laboratoriesBack to article page