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Table 6 Effects of computerized cognitive games on outcomes

From: Features and effects of computer-based games on cognitive impairments in children with autism spectrum disorder: an evidence-based systematic literature review

Outcome category

Outcomes Subcategory

Effect

Positive

No effect

aSS

bWS

cPS

 

Executive functions

Working memory

[22]

 

[60]

[62]

Imitation skills

[51,52,53]

 

[64]

 

Recognizing and differentiating

[53]

   

Set-shifting ability

[56]

   

Academic performance

[32]

 

[60]

 

Matching skills

  

[59]

 

Inhibitory control

  

[60]

 

Social cognition/emotions

Social interaction skills

[42, 44]

[50]

[54, 55]

[47]

Emotional Skills

[50, 58, 63]

  

[43]

Facial processing skills

[22, 58, 63]

[50]

[54]

[47, 62]

Body language

[58]

   

Anxiety

[61]

   

Attention/ concentration

Attention

[30, 32, 49, 51,52,53, 61, 66]

 

[46, 60, 64]

 

Learning and memory

Learning

[52, 57]

   

Short-term memory

[45, 49]

   

Long-term memory

[45, 49]

   

Language

Language skills

[65]

 

[54]

[48]

Vocal intonation

[58]

   
  1. aSS Statistically significant on all evaluation scales, bWS Positive without statistical argument, and cPS Partially Statistically significant (on some evaluation scales or children)