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Table 1 Themes from observational field notes analysis

From: Exergaming (physically active video gaming) for mental health service users in a community mental health care setting: an ethnographic observational feasibility study

Themes

Subthemes

Support

Encouragement and peer support

Staff support and involvement

Motivation

Social networks

Opportunity and accessibility

Arranging access

Pursuing other physical activity

Preparedness

Self-monitoring of progress

Previous scores

Others’ scores

Perceived benefits

Enjoyment

Confidence

Getting out of the house

Weight loss