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Fig. 2 | BMC Psychiatry

Fig. 2

From: An explorative single-arm clinical study to assess craving in patients with alcohol use disorder using Virtual Reality exposure (CRAVE)—study protocol

Fig. 2

Virtual Reality scenarios of the CRAVE VR paradigm. A: VR acclimation room before starting the exposure session. B: Bar 1, a corner pub. C: Living room; patients choose one of the drinks depicted here before starting the VR exposure. D: Neutral VR scenario (baseline). E: Barkeeper in Bar 1, bringing a beer. F: Bar 2, an elegant wine bar

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