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Table 2 Bivariate analysis of factors associated with paranoid ideation and psychoticism

From: The relationship between internet gaming disorder and psychotic experiences: cyberbullying and insomnia severity as mediators

Variable

Paranoid ideation

p

Psychoticism

p

Gender

 

0.098

 

0.964

  Male

8.31 ± 4.90

 

10.39 ± 6.32

 

  Female

8.86 ± 4.61

 

10.37 ± 6.69

 

Family monthly income

 

0.564

 

0.181

  <500

9.00 ± 4.74

 

10.93 ± 6.89

 

  500–1000

8.52 ± 4.44

 

10.21 ± 6.33

 

  1000–2000

8.79 ± 4.90

 

10.78 ± 6.44

 

  2000–3000

8.68 ± 4.73

 

10.57 ± 6.45

 

  >3000

7.97 ± 4.96

 

9.11 ± 6.91

 

Housing area

 

0.120

 

0.381

  Urban

8.62 ± 4.77

 

10.46 ± 6.56

 

  Rural

8.50 ± 4.67

 

9.87 ± 6.21

 

Cigarettes smoking

 

0.111

 

0.001

  No

8.45 ± 4.70

 

9.92 ± 6.26

 

  Yes

9.03 ± 4.88

 

11.61 ± 7.02

 

Alcohol drinking

 

0.005

 

0.146

  No

8.38 ± 4.75

 

10.23 ± 6.54

 

  Yes

9.55 ± 4.67

 

11.06 ± 6.37

 

Cannabis use

 

0.110

 

0.091

  No

8.52 ± 4.75

 

10.26 ± 6.53

 

  Yes

9.40 ± 4.74

 

11.53 ± 6.33

 

Other illegal drug use

 

0.531

 

0.111

  No

8.59 ± 4.75

 

10.32 ± 6.49

 

  Yes

9.22 ± 4.70

 

12.52 ± 7.36

 

Family history of psychiatric illness

 

0.001

 

0.001

  No

8.45 ± 4.73

 

10.18 ± 6.44

 

  Yes

10.60 ± 4.63

 

13.05 ± 7.03

 

Making money from gaming

 

0.192

 

0.267

  No

8.64 ± 4.74

 

10.42 ± 6.52

 

  Yes

7.12 ± 5.16

 

8.65 ± 6.10

 

Difficulty connecting to the internet

 

0.455

 

0.221

  No

8.55 ± 4.74

 

10.26 ± 6.61

 

  Yes

8.88 ± 4.82

 

11.01 ± 5.97

 
  1. Numbers in bold indicate significant p values after Bonferroni correction