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Table 5 Result of heuristic evaluation

From: Development of a serious game-based cognitive rehabilitation system for patients with brain injury

Number

Title of principal

Total questions

Number of problems reported

Percentage of problems reported

Average severity of problems

 1

Visibility of system status

29

9

31.03

1.18

 2

Match between the system and the real world

24

4

16.67

1.60

 3

User control and freedom

23

9

39.13

2.00

 4

Consistency and standards

51

24

47.06

1.91

 5

Help users Recognize, diagnose, and recover from errors

21

9

42.86

2.63

 6

Error prevention

15

5

33.33

2.68

 7

Recognition rather than recall

40

17

42.50

2.04

 8

Flexibility and minimalist design

16

7

43.75

2.63

 9

Aesthetic and minimalist design

12

6

50.00

1.33

 10

Help and documentation

23

13

56.52

2.28

 11

Skills

21

8

38.10

1.88

 12

Pleasurable and respectful interaction with the user

14

2

14.29

1.50

 13

Privacy

3

3

100.00

3.23

Total

292

116

39.73%

2.07